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guix: luanti-build-system: Ignore audio errors.
* guix/build/luanti-build-system.scm (check)[error?]: Ignore errors related to the initialization of the audio subsystem.
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1 changed files with 4 additions and 1 deletions
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@ -190,7 +190,10 @@ auth_backend = sqlite3
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;; When the player has joined the server, stop luanti.
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(define (error? line)
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(and (string? line)
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(string-contains line ": ERROR[")))
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(string-contains line ": ERROR[")
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;; Ignore audio errors.
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;; TODO: start a sound server reliably…
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(not (string-contains line "Audio: Global Initialization:"))))
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(define (stop? line)
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(and (string? line)
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(string-contains line "ACTION[Server]: singleplayer [127.0.0.1] joins game.")))
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