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gnu: godot: Update to 3.4.2.
* gnu/packages/game-development.scm (godot): Update to 3.4.2. [arguments]: Don't explicitly return #t from phases.
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1 changed files with 7 additions and 12 deletions
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@ -1816,7 +1816,7 @@ games.")
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(define-public godot
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(define-public godot
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(package
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(package
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(name "godot")
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(name "godot")
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(version "3.4")
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(version "3.4.2")
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(source (origin
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(source (origin
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(method git-fetch)
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(method git-fetch)
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(uri (git-reference
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(uri (git-reference
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@ -1825,7 +1825,7 @@ games.")
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(file-name (git-file-name name version))
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(file-name (git-file-name name version))
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(sha256
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(sha256
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(base32
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(base32
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"0y542zla6msgxf31rd0349d9j3ya7f3njnwmmrh8lmzfgxx86qbx"))
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"1bm9yl995chvx6jwkdia12yjrgwcpzb1r9bmj606q8z264aw2ma5"))
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(modules '((guix build utils)
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(modules '((guix build utils)
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(ice-9 ftw)
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(ice-9 ftw)
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(srfi srfi-1)))
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(srfi srfi-1)))
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@ -1863,8 +1863,7 @@ games.")
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(for-each delete-file-recursively
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(for-each delete-file-recursively
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(lset-difference string=?
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(lset-difference string=?
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(scandir ".")
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(scandir ".")
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(cons* "." ".." preserved-files)))))
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(cons* "." ".." preserved-files)))))))))
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#t))))
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(build-system scons-build-system)
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(build-system scons-build-system)
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(arguments
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(arguments
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`(#:scons ,scons-python2
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`(#:scons ,scons-python2
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@ -1898,8 +1897,7 @@ games.")
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(("env_base = Environment\\(tools=custom_tools\\)")
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(("env_base = Environment\\(tools=custom_tools\\)")
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(string-append
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(string-append
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"env_base = Environment(tools=custom_tools)\n"
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"env_base = Environment(tools=custom_tools)\n"
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"env_base = Environment(ENV=os.environ)")))
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"env_base = Environment(ENV=os.environ)")))))
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#t))
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;; Build headless tools, used for packaging games without depending on X.
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;; Build headless tools, used for packaging games without depending on X.
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(add-after 'build 'build-headless
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(add-after 'build 'build-headless
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(lambda* (#:key scons-flags #:allow-other-keys)
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(lambda* (#:key scons-flags #:allow-other-keys)
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@ -1922,8 +1920,7 @@ games.")
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(install-file "godot_server" (string-append headless "/bin")))
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(install-file "godot_server" (string-append headless "/bin")))
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;; Tell the editor where to find zenity for OS.alert().
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;; Tell the editor where to find zenity for OS.alert().
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(wrap-program (string-append out "/bin/godot")
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(wrap-program (string-append out "/bin/godot")
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`("PATH" ":" prefix (,(string-append zenity "/bin")))))
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`("PATH" ":" prefix (,(string-append zenity "/bin")))))))
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#t))
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(add-after 'install 'wrap
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(add-after 'install 'wrap
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(lambda* (#:key inputs outputs #:allow-other-keys)
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(lambda* (#:key inputs outputs #:allow-other-keys)
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;; FIXME: Mesa tries to dlopen libudev.so.0 and fails. Pending a
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;; FIXME: Mesa tries to dlopen libudev.so.0 and fails. Pending a
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@ -1935,8 +1932,7 @@ games.")
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(pulseaudio_path (string-append (assoc-ref inputs "pulseaudio") "/lib"))
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(pulseaudio_path (string-append (assoc-ref inputs "pulseaudio") "/lib"))
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(alas_lib_path (string-append (assoc-ref inputs "alsa-lib") "/lib")))
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(alas_lib_path (string-append (assoc-ref inputs "alsa-lib") "/lib")))
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(wrap-program (string-append out "/bin/godot")
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(wrap-program (string-append out "/bin/godot")
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`("LD_LIBRARY_PATH" ":" prefix (,udev_path ,pulseaudio_path ,alas_lib_path))))
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`("LD_LIBRARY_PATH" ":" prefix (,udev_path ,pulseaudio_path ,alas_lib_path))))))
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#t))
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(add-after 'install 'install-godot-desktop
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(add-after 'install 'install-godot-desktop
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(lambda* (#:key outputs #:allow-other-keys)
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(lambda* (#:key outputs #:allow-other-keys)
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(let* ((out (assoc-ref outputs "out"))
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(let* ((out (assoc-ref outputs "out"))
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@ -1950,8 +1946,7 @@ games.")
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(copy-file icon dest))
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(copy-file icon dest))
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'("icon.png" "icon.svg")
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'("icon.png" "icon.svg")
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`(,(string-append icons "/256x256/apps/godot.png")
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`(,(string-append icons "/256x256/apps/godot.png")
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,(string-append icons "/scalable/apps/godot.svg"))))
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,(string-append icons "/scalable/apps/godot.svg")))))))))
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#t)))))
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(outputs '("out" "headless"))
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(outputs '("out" "headless"))
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(native-inputs (list pkg-config))
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(native-inputs (list pkg-config))
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(inputs `(("alsa-lib" ,alsa-lib)
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(inputs `(("alsa-lib" ,alsa-lib)
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