gnu: Add bsd-games.

* gnu/packages/games.scm (bsd-games): New variable.

New patches, taken from Arch and Debian:
* gnu/packages/patches/bsd-games-2.17-64bit.patch
* gnu/packages/patches/bsd-games-bad-ntohl-cast.patch
* gnu/packages/patches/bsd-games-gamescreen.h.patch
* gnu/packages/patches/bsd-games-getline.patch
* gnu/packages/patches/bsd-games-null-check.patch
* gnu/packages/patches/bsd-games-number.c-and-test.patch
* gnu/packages/patches/bsd-games-prevent-name-collisions.patch
* gnu/packages/patches/bsd-games-stdio.h.patch

New patches with our customizations (configure-config built after Arch's):
* gnu/packages/patches/bsd-games-add-configure-config.patch
* gnu/packages/patches/bsd-games-add-wrapper.patch
* gnu/packages/patches/bsd-games-dont-install-empty-files.patch

Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
This commit is contained in:
Vitaliy Shatrov 2020-08-25 18:26:38 +07:00 committed by Nicolas Goaziou
parent dd2330a89b
commit 95024494f3
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@ -0,0 +1,14 @@
--- a/dab/gamescreen.h 2004-01-02 23:34:51.000000000 +0530
+++ b/dab/gamescreen.h 2008-07-31 23:45:19.000000000 +0530
@@ -70,9 +70,9 @@
virtual void redraw(void) = 0; // Refresh
virtual int getinput(void) = 0; // Get user input
virtual void bell(void) = 0; // Beep
- virtual void score(size_t p, const PLAYER& p) = 0; // Post current score
- virtual void games(size_t p, const PLAYER& p) = 0; // Post games won
- virtual void total(size_t p, const PLAYER& p) = 0; // Post total score
+ virtual void score(size_t, const PLAYER&) = 0; // Post current score
+ virtual void games(size_t, const PLAYER&) = 0; // Post games won
+ virtual void total(size_t, const PLAYER&) = 0; // Post total score
virtual void ties(const PLAYER& p) = 0; // Post tie games
};