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gnu: openmw: Update to 0.48.0.
* gnu/packages/game-development.scm (openmw): Update to 0.48.0. * gnu/packages/graphics.scm (openmw-openscenegraph): Update to commit 68c5c5. Change-Id: I5e1ae0d59ead8de7976714cb82e8d514c308f19a Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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4 changed files with 28 additions and 67 deletions
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@ -109,8 +109,10 @@
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#:use-module (gnu packages readline)
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#:use-module (gnu packages qt)
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#:use-module (gnu packages sdl)
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#:use-module (gnu packages serialization)
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#:use-module (gnu packages speech)
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#:use-module (gnu packages sphinx)
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#:use-module (gnu packages sqlite)
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#:use-module (gnu packages stb)
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#:use-module (gnu packages texinfo)
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#:use-module (gnu packages textutils)
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@ -1841,38 +1843,37 @@ of use.")
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(define-public openmw
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(package
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(name "openmw")
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(version "0.47.0")
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(version "0.48.0")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/OpenMW/openmw")
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(commit (string-append "openmw-" version))))
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(url "https://github.com/OpenMW/openmw")
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(commit (string-append "openmw-" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"19mcbnjl4279qalb97msf965bjax48mx1r1qczyvwhn28h6n3bsy"))
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(patches (search-patches "openmw-assume-nonconst-SIGSTKSZ.patch"))))
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(base32 "0amkxfylk1l67d2igihnhhql62xr89wvg1sxbq2rnhczf6vxaj6f"))))
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(build-system cmake-build-system)
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(arguments
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`(#:tests? #f ; No test target
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#:configure-flags
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(list "-DDESIRED_QT_VERSION=5"
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"-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON")))
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(native-inputs
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(list boost doxygen pkg-config))
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(inputs
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(list bullet
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ffmpeg-4 ; https://gitlab.com/OpenMW/openmw/-/issues/6631
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libxt
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lz4
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mygui-gl ; OpenMW does not need Ogre.
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openal
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openmw-openscenegraph
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qtbase-5
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recastnavigation
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sdl2
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unshield))
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`(#:tests? #f ;No test target
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#:configure-flags (list "-DDESIRED_QT_VERSION=5"
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"-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON")))
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(native-inputs (list boost doxygen pkg-config))
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(inputs (list bullet
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ffmpeg
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libxt
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lz4
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mygui-gl ;OpenMW does not need Ogre.
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openal
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openmw-openscenegraph
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qtbase-5
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recastnavigation
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sdl2
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unshield
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icu4c
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yaml-cpp
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luajit
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sqlite))
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(synopsis "Re-implementation of the RPG Morrowind engine")
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(description
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"OpenMW is a game engine which reimplements and extends the one that runs
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