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gnu: Delete mono and dependent packages.
Fixes <https://issues.guix.gnu.org/55026>. * gnu/packages/mono.scm: Delete file. * gnu/packages/patches/mono-mdoc-timestamping.patch: Likewise. * gnu/local.mk (GNU_SYSTEM_MODULES): De-register module file. (dist_patch_DATA): Re-register patch file. * gnu/packages/game-development.scm (fna): Delete variable. * gnu/packages/gl.scm (mojoshader-cs): Likewise. * gnu/packages/sdl.scm (sdl2-cs): Likewise.
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@ -53,7 +53,6 @@
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#:use-module (gnu packages ibus)
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#:use-module (gnu packages image)
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#:use-module (gnu packages linux)
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#:use-module (gnu packages mono)
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#:use-module (gnu packages mp3)
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#:use-module (gnu packages pkg-config)
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#:use-module (gnu packages pulseaudio)
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@ -654,43 +653,3 @@ interface.")
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(define-public guile3.0-sdl2
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(deprecated-package "guile3.0-sdl2" guile-sdl2))
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(define-public sdl2-cs
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(let ((commit "1a3556441e1394eb0b5d46aeb514b8d1090b93f8"))
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(package
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(name "sdl2-cs")
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(version (git-version "B1" "1" commit))
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/flibitijibibo/SDL2-CS")
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(commit commit)))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"007mzkqr9nmvfrvvhs2r6cm36lzgsww24kwshsz9c4fd97f9qk58"))))
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(build-system gnu-build-system)
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(arguments
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'(#:tests? #f ; No tests.
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#:phases
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(modify-phases %standard-phases
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(delete 'configure)
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(replace 'build
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(lambda _
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(invoke "make" "release")))
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(replace 'install
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(install-file "bin/Release/SDL2-CS.dll" (string-append out "/lib"))
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#t))))))
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(native-inputs
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(list mono))
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(inputs
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(list sdl2 sdl2-image sdl2-mixer sdl2-ttf))
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(home-page "https://dthompson.us/projects/guile-sdl2.html")
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(synopsis "C# wrapper for SDL2")
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(description
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"SDL2-CS provides C# bindings for the SDL2 C shared library.
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The C# wrapper was written to be used for FNA's platform support. However, this
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is written in a way that can be used for any general C# application.")
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(license license:zlib))))
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