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gnu: mesa: Update to 24.3.1.
* gnu/packages/gl.scm (mesa): Update to 24.3.1. [arguments]: Add 'set-home-directory phase (build tries to use a shader cache, though this without it won't fail to build). Change-Id: I1fd7d1fe20109ccdd7386a82ecf7d415999c262a
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1 changed files with 5 additions and 2 deletions
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@ -303,7 +303,7 @@ also known as DXTn or DXTC) for Mesa.")
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(define-public mesa
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(package
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(name "mesa")
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(version "24.2.5")
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(version "24.3.1")
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(source
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(origin
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(method url-fetch)
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@ -313,7 +313,7 @@ also known as DXTn or DXTC) for Mesa.")
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"mesa-" version ".tar.xz")))
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(sha256
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(base32
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"0vyrkmy8j5bygddi2bsssj9g1rrcg4vfhvw0bjxsbmif4km0ngbk"))))
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"1bs310dw9jjzvvchszmb3jakqb5268ssp83ba9ybrrcw8h05jycw"))))
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(build-system meson-build-system)
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(propagated-inputs
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;; The following are in the Requires.private field of gl.pc.
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@ -545,6 +545,9 @@ directory = ~a
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(from-crates-io 'rust-proc-macro2-1)
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(from-crates-io 'rust-paste-1))))))))
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#~())
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(add-after 'unpack 'set-home-directory
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;; Build tries to use a shader cache (non-fatal error).
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(lambda _ (setenv "HOME" "/tmp")))
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(add-before 'configure 'fix-dlopen-libnames
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(lambda* (#:key inputs #:allow-other-keys)
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(let ((out #$output))
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