guix-mirrors/gnu/packages/patches/luanti-paths.patch
Liliana Marie Prikler 9a75c8ac13
gnu: luanti: Prefix search paths with LUANTI.
* gnu/packages/patches/luanti-paths.patch: New file.
* gnu/packages/luanti.scm (luanti)[source]: Use it.
[#:phases]<check>: Use LUANTI_GAME_PATH.
[native-search-paths]: Rename “MINETEST_GAME_PATH” to “LUANTI_GAME_PATH”.
Rename “MINETEST_MOD_PATH” to “LUANTI_MOD_PATH”.
* gnu/local.mk (dist_patch_DATA): Adjust accordingly.
* guix/build/luanti-build-system.scm (check): Use LUANTI_MOD_PATH.
2025-07-13 13:54:02 +02:00

76 lines
2.6 KiB
Diff

Index: luanti/src/content/subgames.cpp
===================================================================
--- luanti.orig/src/content/subgames.cpp
+++ luanti/src/content/subgames.cpp
@@ -63,19 +63,21 @@ struct GameFindPath
std::string getSubgamePathEnv()
{
static bool has_warned = false;
- char *subgame_path = getenv("MINETEST_SUBGAME_PATH");
- if (subgame_path && !has_warned) {
- warningstream << "MINETEST_SUBGAME_PATH is deprecated, use MINETEST_GAME_PATH instead."
+
+ if (char *luanti_game_path = getenv ("LUANTI_GAME_PATH"))
+ return std::string(luanti_game_path);
+ else if (char *minetest_game_path = getenv ("MINETEST_GAME_PATH")) {
+ warningstream << "MINETEST_GAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
<< std::endl;
has_warned = true;
+ return std::string(minetest_game_path);
+ }
+ else if (char *minetest_subgame_path = getenv ("MINETEST_SUBGAME_PATH")) {
+ warningstream << "MINETEST_SUBGAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
+ << std::endl;
+ has_warned = true;
+ return std::string(minetest_subgame_path);
}
-
- char *game_path = getenv("MINETEST_GAME_PATH");
-
- if (game_path)
- return std::string(game_path);
- else if (subgame_path)
- return std::string(subgame_path);
return "";
}
@@ -277,8 +279,17 @@ std::string getWorldGameId(const std::st
std::string getWorldPathEnv()
{
- char *world_path = getenv("MINETEST_WORLD_PATH");
- return world_path ? std::string(world_path) : "";
+ static bool has_warned = false;
+ char *world_path = nullptr;
+ if (world_path = getenv("LUANTI_WORLD_PATH"))
+ return std::string(world_path);
+ else if (world_path = getenv("MINETEST_WORLD_PATH")) {
+ warningstream << "MINETEST_WORLD_PATH is deprecated, use LUANTI_WORLD_PATH instead."
+ << std::endl;
+ return std::string(world_path);
+ }
+ else
+ return "";
}
std::vector<WorldSpec> getAvailableWorlds()
@@ -411,8 +422,18 @@ void loadGameConfAndInitWorld(const std:
std::vector<std::string> getEnvModPaths()
{
- const char *c_mod_path = getenv("MINETEST_MOD_PATH");
+ static bool has_warned = false;
std::vector<std::string> paths;
+ if (const char *c_mod_path = getenv("MINETEST_MOD_PATH")) {
+ warningstream << "MINETEST_MOD_PATH is deprecated, use LUANTI_MOD_PATH instead."
+ << std::endl;
+ has_warned = true;
+ Strfnd search_paths(c_mod_path ? c_mod_path : "");
+ while (!search_paths.at_end())
+ paths.push_back(search_paths.next(PATH_DELIM));
+
+ }
+ const char *c_mod_path = getenv("LUANTI_MOD_PATH");
Strfnd search_paths(c_mod_path ? c_mod_path : "");
while (!search_paths.at_end())
paths.push_back(search_paths.next(PATH_DELIM));