nonguix: binary: Cleanup when an unknown binary extension is detected.

The binary-unpack phase suffered from a problem for unknown binary file
extensions, see: !336 (comment 1709385147) . This patch fixes the
incorrect behavior by effectively restoring the state of the directory
tree before the phase.

* nonguix/build/binary-build-system.scm (binary-unpack): Restore the
environment as it was before this phase.
* nongnu/packages/clojure.scm (clj-kondo)[arguments]: No longer delete
'binary-unpack phase.
* nongnu/packages/game-development.scm (libsteam)[arguments]: dito.

Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
This commit is contained in:
Giacomo Leidi 2023-12-29 22:23:03 +01:00 committed by Jonathan Brielmaier
parent 4f2dca3915
commit a328f6c91f
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3 changed files with 6 additions and 3 deletions

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@ -155,7 +155,12 @@ The inputs are optional when the file is an executable."
(chdir "binary")
(match binary-file
((? deb-file?) (unpack-deb binary-file))
(_ (format #t "Unknown file type: ~a~%" (basename binary-file)))))))
(_
(begin
(format #t "Unknown file type: ~a~%" (basename binary-file))
;; Cleanup after ourselves
(chdir "..")
(rmdir "binary")))))))
(define %standard-phases
;; Everything is as with the GNU Build System except for the `binary-unpack',