diff --git a/changes/30.0.0.md b/changes/30.0.0.md index 6c5f000c3..b8b4f1c15 100644 --- a/changes/30.0.0.md +++ b/changes/30.0.0.md @@ -2,5 +2,6 @@ - As a result, feature tags for `cv95` ... `cv99`, `VSAA` ... `VSAQ` are shifted by one place to `cv96` ... `cv99` `VSAA`, `VSAB` ... `VSAR`. * Refine shape of CYRILLIC CAPITAL LETTER SHHA (`U+04BA`). * Fix H bar position of CYRILLIC {CAPITAL|SMALL} LETTER NJE (`U+040A`, `U+045A`). +* Fix mapping of LEFT-FACING SNAKE HEAD WITH OPEN MOUTH (`U+1CC70`) ... DOWN-FACING SNAKE HEAD WITH CLOSED MOUTH (`U+1CC77`). * Add characters: - KEYBOARD (`U+2328`). diff --git a/packages/font-glyphs/src/symbol/pictograph/game-sprite.ptl b/packages/font-glyphs/src/symbol/pictograph/game-sprite.ptl index 6dd8df58a..f1834e437 100644 --- a/packages/font-glyphs/src/symbol/pictograph/game-sprite.ptl +++ b/packages/font-glyphs/src/symbol/pictograph/game-sprite.ptl @@ -249,21 +249,21 @@ glyph-block Symbol-Pictograph-Game-Sprite : for-width-kinds WideWidth4 glyph-proc create-glyph [MangleName "snakeHeadLeftOpen"] [MangleUnicode 0x1CC70] : glyph-proc - include : SnakeHead 2 0 - create-glyph [MangleName "snakeHeadUpOpen"] [MangleUnicode 0x1CC71] : glyph-proc - include : SnakeHead 1 0 - create-glyph [MangleName "snakeHeadRightOpen"] [MangleUnicode 0x1CC72] : glyph-proc - include : SnakeHead 0 0 - create-glyph [MangleName "snakeHeadDownOpen"] [MangleUnicode 0x1CC73] : glyph-proc - include : SnakeHead 3 0 - create-glyph [MangleName "snakeHeadLeftClosed"] [MangleUnicode 0x1CC74] : glyph-proc include : SnakeHead 2 1 - create-glyph [MangleName "snakeHeadUpClosed"] [MangleUnicode 0x1CC75] : glyph-proc + create-glyph [MangleName "snakeHeadUpOpen"] [MangleUnicode 0x1CC71] : glyph-proc include : SnakeHead 1 1 - create-glyph [MangleName "snakeHeadRightClosed"] [MangleUnicode 0x1CC76] : glyph-proc + create-glyph [MangleName "snakeHeadRightOpen"] [MangleUnicode 0x1CC72] : glyph-proc include : SnakeHead 0 1 - create-glyph [MangleName "snakeHeadDownClosed"] [MangleUnicode 0x1CC77] : glyph-proc + create-glyph [MangleName "snakeHeadDownOpen"] [MangleUnicode 0x1CC73] : glyph-proc include : SnakeHead 3 1 + create-glyph [MangleName "snakeHeadLeftClosed"] [MangleUnicode 0x1CC74] : glyph-proc + include : SnakeHead 2 0 + create-glyph [MangleName "snakeHeadUpClosed"] [MangleUnicode 0x1CC75] : glyph-proc + include : SnakeHead 1 0 + create-glyph [MangleName "snakeHeadRightClosed"] [MangleUnicode 0x1CC76] : glyph-proc + include : SnakeHead 0 0 + create-glyph [MangleName "snakeHeadDownClosed"] [MangleUnicode 0x1CC77] : glyph-proc + include : SnakeHead 3 0 do "Energy Waves" define [LeftEnergyWave top bottom left right] : glyph-proc