Optimize memory footprint in outline conversion
This commit is contained in:
parent
f287d352da
commit
e29df67587
10 changed files with 411 additions and 378 deletions
1
package-lock.json
generated
1
package-lock.json
generated
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@ -4028,6 +4028,7 @@
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"name": "@iosevka/geometry-cache",
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"version": "28.0.2",
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"dependencies": {
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"@iosevka/geometry": "28.0.2",
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"@msgpack/msgpack": "^2.8.0"
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}
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},
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@ -347,7 +347,7 @@ glyph-block Mark-Above : begin
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define cs : new BezToContoursSink
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ShapeConv.transferGenericShapeAsBezier {{inner outer}} cs GEOMETRY_PRECISION
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currentGlyph.includeContours cs.contours 0 0
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currentGlyph.includeContours cs.contours
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create-glyph 'tildeAbove' 0x303 : glyph-proc
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set-width 0
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@ -408,7 +408,7 @@ glyph-block Mark-Above : begin
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define cs : new BezToContoursSink
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ShapeConv.transferGenericShapeAsBezier arcs cs GEOMETRY_PRECISION
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currentGlyph.includeContours cs.contours 0 0
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currentGlyph.includeContours cs.contours
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create-glyph : glyph-proc
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set-width 0
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@ -1,8 +1,5 @@
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import * as Geom from "@iosevka/geometry";
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import * as CurveUtil from "@iosevka/geometry/curve-util";
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import { Point } from "@iosevka/geometry/point";
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import { Transform } from "@iosevka/geometry/transform";
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import * as TypoGeom from "typo-geom";
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@ -40,41 +37,12 @@ function regulateCompositeGlyph(glyphStore, memo, g) {
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if (!gn) return memoSet(memo, g, false);
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}
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let refGeometries = [];
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for (const sr of refs) refGeometries.push(new Geom.ReferenceGeometry(sr.glyph, sr.x, sr.y));
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g.geometry = new Geom.CombineGeometry(refGeometries);
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return memoSet(memo, g, true);
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}
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function flattenSimpleGlyph(cache, skew, g) {
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const ck = Geom.hashGeometry(g.geometry);
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const cached = cache.getGF(ck);
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if (ck && cached) {
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g.clearGeometry();
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g.includeContours(CurveUtil.repToShape(cached), 0, 0);
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cache.refreshGF(ck);
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} else {
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try {
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let gSimplified;
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if (skew) {
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const tfBack = g.gizmo ? g.gizmo.inverse() : new Transform(1, -skew, 0, 1, 0, 0);
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const tfForward = g.gizmo ? g.gizmo : new Transform(1, +skew, 0, 1, 0, 0);
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gSimplified = new Geom.TransformedGeometry(
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new SimplifyGeometry(new Geom.TransformedGeometry(g.geometry, tfBack)),
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tfForward
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);
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} else {
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gSimplified = new SimplifyGeometry(g.geometry);
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}
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const cs = gSimplified.asContours();
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g.clearGeometry();
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g.includeContours(cs, 0, 0);
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if (ck) cache.saveGF(ck, CurveUtil.shapeToRep(cs));
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} catch (e) {
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console.error("Detected broken geometry when processing", g._m_identifier);
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throw e;
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}
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}
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}
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function memoSet(memo, g, v) {
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memo.set(g, v);
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return v;
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@ -82,309 +50,34 @@ function memoSet(memo, g, v) {
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class SimplifyGeometry extends Geom.GeometryBase {
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constructor(g) {
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super();
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this.m_geom = g;
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}
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asContours() {
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// Produce simplified arcs
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let arcs = CurveUtil.convertShapeToArcs(this.m_geom.asContours());
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if (!this.m_geom.producesSimpleContours()) {
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arcs = TypoGeom.Boolean.removeOverlap(
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arcs,
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TypoGeom.Boolean.PolyFillType.pftNonZero,
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CurveUtil.BOOLE_RESOLUTION
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function flattenSimpleGlyph(cache, skew, g) {
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const ck = Geom.hashGeometry(g.geometry);
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const cached = cache.getGF(ck);
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if (ck && cached) {
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g.clearGeometry();
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g.includeContours(cached);
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cache.refreshGF(ck);
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} else {
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try {
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let gSimplified;
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if (skew) {
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const tfBack = g.gizmo ? g.gizmo.inverse() : new Transform(1, -skew, 0, 1, 0, 0);
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const tfForward = g.gizmo ? g.gizmo : new Transform(1, +skew, 0, 1, 0, 0);
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gSimplified = new Geom.TransformedGeometry(
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new Geom.SimplifyGeometry(new Geom.TransformedGeometry(g.geometry, tfBack)),
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tfForward
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);
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}
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// Convert to TT curves
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const sink = new QuadifySink();
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TypoGeom.ShapeConv.transferGenericShape(
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TypoGeom.Fairize.fairizeBezierShape(arcs),
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sink,
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CurveUtil.GEOMETRY_PRECISION
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);
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return sink.contours;
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}
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asReferences() {
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return null;
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}
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getDependencies() {
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return this.m_geom.getDependencies();
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}
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filterTag(fn) {
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return this.m_geom.filterTag(fn);
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}
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isEmpty() {
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return this.m_geom.isEmpty();
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}
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measureComplexity() {
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return this.m_geom.measureComplexity();
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}
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toShapeStringOrNull() {
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const sTarget = this.m_geom.unlinkReferences().toShapeStringOrNull();
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if (!sTarget) return null;
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return `SimplifyGeometry{${sTarget}}`;
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}
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}
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class QuadifySink {
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constructor() {
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this.contours = [];
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this.lastContour = [];
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}
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beginShape() {}
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endShape() {
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if (this.lastContour.length > 2) {
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let c = this.lastContour;
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c = this.alignHVKnots(c);
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c = this.dropDuplicateFirstLast(c);
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c = this.cleanupOccurrentKnots1(c);
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c = this.cleanupOccurrentKnots2(c);
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c = this.cleanupOccurrentKnots1(c);
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c = this.removeColinearArc(c);
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c = this.removeColinearCorners(c);
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c = this.cleanupOccurrentKnots1(c);
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if (c.length > 2) this.contours.push(c);
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}
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this.lastContour = [];
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}
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moveTo(x, y) {
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this.endShape();
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this.lineTo(x, y);
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}
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lineTo(x, y) {
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this.lastContour.push(Point.fromXY(Point.Type.Corner, x, y));
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}
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arcTo(arc, x, y) {
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const offPoints = TypoGeom.Quadify.auto(arc, 1, 8);
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for (const z of offPoints) {
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this.lastContour.push(Point.from(Point.Type.Quadratic, z));
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}
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this.lineTo(x, y);
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}
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// Contour cleaning code
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alignHVKnots(c0) {
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const c = c0.slice(0);
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const alignX = new CoordinateAligner(c, GetX, SetX);
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const alignY = new CoordinateAligner(c, GetY, SetY);
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for (let i = 0; i < c.length; i++) {
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const iNext = (i + 1) % c.length,
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zCurr = c[i],
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zNext = c[iNext];
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if (zCurr.type === Point.Type.Quadratic && zNext.type === Point.Type.Corner) {
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alignX.tryAlign(i, iNext);
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alignY.tryAlign(i, iNext);
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} else {
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alignX.tryAlign(iNext, i);
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alignY.tryAlign(iNext, i);
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}
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gSimplified = new Geom.SimplifyGeometry(g.geometry);
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}
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alignX.apply();
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alignY.apply();
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return c;
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}
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// Drop the duplicate point (first-last)
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dropDuplicateFirstLast(c) {
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while (c.length > 1) {
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const first = c[0],
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last = c[c.length - 1];
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if (
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first.type === Point.Type.Corner &&
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last.type === Point.Type.Corner &&
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isOccurrent(first, last)
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) {
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c.pop();
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} else {
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break;
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}
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}
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return c;
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}
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// Occurrent cleanup -- corner-corner
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cleanupOccurrentKnots1(c0) {
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let drops = [];
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for (let i = 0; i < c0.length; i++) drops[i] = false;
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for (let i = 0; i < c0.length; i++) {
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const iPost = (i + 1) % c0.length;
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const pre = c0[i],
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post = c0[iPost];
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if (
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iPost > 0 &&
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pre.type === Point.Type.Corner &&
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post.type === Point.Type.Corner &&
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isOccurrent(pre, post)
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) {
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drops[iPost] = true;
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}
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}
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return dropBy(c0, drops);
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}
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// Occurrent cleanup -- off points
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// This function actually **INSERTS** points for occurrent off knots.
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cleanupOccurrentKnots2(c0) {
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let insertAfter = [];
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for (let i = 0; i < c0.length; i++) insertAfter[i] = false;
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for (let i = 0; i < c0.length; i++) {
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const cur = c0[i];
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if (cur.type !== Point.Type.Quadratic) continue;
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const iPre = (i - 1 + c0.length) % c0.length;
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const iPost = (i + 1) % c0.length;
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const pre = c0[iPre];
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const post = c0[iPost];
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if (isOccurrent(pre, cur) && post.type === Point.Type.Quadratic) {
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insertAfter[i] = true;
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}
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if (isOccurrent(cur, post) && pre.type === Point.Type.Quadratic) {
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insertAfter[iPre] = true;
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}
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}
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let c1 = [];
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for (let i = 0; i < c0.length; i++) {
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const cur = c0[i];
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c1.push(cur);
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if (insertAfter[i]) {
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const iPost = (i + 1) % c0.length;
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const post = c0[iPost];
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c1.push(Point.mix(Point.Type.Corner, cur, post, 0.5));
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}
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}
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return c1;
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}
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removeColinearCorners(c0) {
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const c = c0.slice(0);
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let found = false;
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do {
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found = false;
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for (let i = 0; i < c.length; i++) {
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const zPrev = c[(i - 1 + c.length) % c.length],
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zCurr = c[i],
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zNext = c[(i + 1) % c.length];
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if (
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zPrev.type === Point.Type.Corner &&
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zNext.type === Point.Type.Corner &&
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pointsColinear(zPrev, zCurr, zNext)
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) {
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found = true;
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c.splice(i, 1);
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break;
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}
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}
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} while (found);
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return c;
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}
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removeColinearArc(c) {
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if (c[0].type !== Point.Type.Corner) throw new Error("Unreachable");
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let front = 0,
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shouldRemove = [],
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middlePoints = [];
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for (let rear = 1; rear <= c.length; rear++) {
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let zFront = c[front],
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zRear = c[rear % c.length];
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if (zRear.type === Point.Type.Corner) {
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let allColinear = true;
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for (const z of middlePoints) {
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if (!pointsColinear(zFront, z, zRear)) allColinear = false;
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}
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if (allColinear) for (let i = front + 1; i < rear; i++) shouldRemove[i] = true;
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front = rear;
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middlePoints.length = 0;
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} else {
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middlePoints.push(zRear);
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}
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}
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return dropBy(c, shouldRemove);
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}
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}
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// Disjoint set for coordinate alignment
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class CoordinateAligner {
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constructor(c, lens, lensSet) {
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this.c = c;
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this.lens = lens;
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this.lensSet = lensSet;
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this.rank = [];
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this.up = [];
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for (let i = 0; i < c.length; i++) {
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const x = lens(c[i]);
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this.up[i] = i;
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this.rank[i] = Math.abs(x - Math.round(x));
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}
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}
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find(i) {
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if (this.up[i] !== i) {
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this.up[i] = this.find(this.up[i]);
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return this.up[i];
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} else {
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return i;
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}
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}
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tryAlign(i, j) {
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if (occurrentPrecisionEqual(this.lens(this.c[i]), this.lens(this.c[j]))) {
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this.align(i, j);
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}
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}
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align(i, j) {
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i = this.find(i);
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j = this.find(j);
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if (this.rank[i] > this.rank[j]) [i, j] = [j, i];
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this.up[j] = i;
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}
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apply() {
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for (let i = 0; i < this.c.length; i++) {
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this.lensSet(this.c[i], Math.round(this.lens(this.c[this.find(i)])));
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const cs = gSimplified.asContours();
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g.clearGeometry();
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g.includeContours(cs);
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if (ck) cache.saveGF(ck, cs);
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} catch (e) {
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console.error("Detected broken geometry when processing", g._m_identifier);
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throw e;
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}
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}
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}
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// Lenses used by aligner
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const GetX = z => z.x;
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const SetX = (z, x) => (z.x = x);
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const GetY = z => z.y;
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const SetY = (z, y) => (z.y = y);
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function isOccurrent(zFirst, zLast) {
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return zFirst.x === zLast.x && zFirst.y === zLast.y;
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}
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function occurrentPrecisionEqual(a, b) {
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return Math.abs(a - b) < CurveUtil.OCCURRENT_PRECISION;
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}
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function aligned(a, b, c) {
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return a === b && b === c;
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}
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function pointsColinear(zPrev, zCurr, zNext) {
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// No need to check in-betweenness, we can safely remove the corner
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if (aligned(zPrev.x, zCurr.x, zNext.x)) return true;
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if (aligned(zPrev.y, zCurr.y, zNext.y)) return true;
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return false;
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}
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// Dropping helper
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function dropBy(c, shouldRemove) {
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let n = 0;
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for (let i = 0; i < c.length; i++) {
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if (!shouldRemove[i]) c[n++] = c[i];
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}
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c.length = n;
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return c;
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}
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@ -1,3 +1,4 @@
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import * as Geom from "@iosevka/geometry";
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import { Point } from "@iosevka/geometry/point";
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import * as Gr from "@iosevka/glyph/relation";
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import { Ot } from "ot-builder";
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@ -41,10 +42,12 @@ class MappedGlyphStore {
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fill(name, source) {
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const g = this.queryBySourceGlyph(source);
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if (!g) throw new Error("Unreachable");
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// Fill metrics
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g.horizontal = { start: 0, end: source.advanceWidth };
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// Fill Geometry
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if (source.geometry.isEmpty()) return;
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if (!source.geometry.isEmpty()) {
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const rs = source.geometry.asReferences();
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if (rs) {
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this.fillReferences(g, rs);
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@ -52,6 +55,7 @@ class MappedGlyphStore {
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this.fillContours(g, source.geometry.asContours());
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}
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}
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}
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fillOtGlyphNames() {
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let conflictSet = new Set();
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let rev = new Map();
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@ -6,6 +6,7 @@
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".": "./src/index.mjs"
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},
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"dependencies": {
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"@iosevka/geometry": "28.0.2",
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"@msgpack/msgpack": "^2.8.0"
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}
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}
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@ -1,9 +1,10 @@
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import fs from "fs";
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import zlib from "zlib";
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import * as CurveUtil from "@iosevka/geometry/curve-util";
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import { encode, decode } from "@msgpack/msgpack";
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const Edition = 30;
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const Edition = 31;
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const MAX_AGE = 16;
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class GfEntry {
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constructor(age, value) {
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@ -23,7 +24,8 @@ class Cache {
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this.historyAgeKeys = rep.ageKeys.slice(0, MAX_AGE);
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const ageKeySet = new Set(this.historyAgeKeys);
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for (const [k, e] of Object.entries(rep.gf)) {
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if (ageKeySet.has(e.age)) this.gf.set(k, new GfEntry(e.age, e.value));
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if (ageKeySet.has(e.age))
|
||||
this.gf.set(k, new GfEntry(e.age, CurveUtil.repToShape(e.value)));
|
||||
}
|
||||
}
|
||||
toRep(version, diffOnly) {
|
||||
|
|
|
@ -67,7 +67,6 @@ function convertContourToArcs(contour) {
|
|||
return newContour;
|
||||
}
|
||||
|
||||
export const SPIRO_PRECISION = 1 / 2;
|
||||
export const OCCURRENT_PRECISION = 1 / 16;
|
||||
export const GEOMETRY_PRECISION = 1 / 4;
|
||||
export const BOOLE_RESOLUTION = 0x4000;
|
||||
|
|
|
@ -6,6 +6,7 @@ import * as TypoGeom from "typo-geom";
|
|||
|
||||
import * as CurveUtil from "./curve-util.mjs";
|
||||
import { Point } from "./point.mjs";
|
||||
import { QuadifySink } from "./quadify.mjs";
|
||||
import { SpiroExpander } from "./spiro-expand.mjs";
|
||||
import { Transform } from "./transform.mjs";
|
||||
|
||||
|
@ -39,19 +40,15 @@ export class GeometryBase {
|
|||
}
|
||||
}
|
||||
|
||||
export class ContourGeometry extends GeometryBase {
|
||||
constructor(points) {
|
||||
export class InvalidGeometry extends GeometryBase {}
|
||||
|
||||
export class ContourSetGeometry extends GeometryBase {
|
||||
constructor(contours) {
|
||||
super();
|
||||
this.m_points = [];
|
||||
for (const z of points) {
|
||||
this.m_points.push(Point.from(z.type, z));
|
||||
}
|
||||
this.m_contours = contours;
|
||||
}
|
||||
asContours() {
|
||||
if (this.isEmpty()) return [];
|
||||
let c1 = [];
|
||||
for (const z of this.m_points) c1.push(Point.from(z.type, z));
|
||||
return [c1];
|
||||
return this.m_contours;
|
||||
}
|
||||
asReferences() {
|
||||
return null;
|
||||
|
@ -63,16 +60,19 @@ export class ContourGeometry extends GeometryBase {
|
|||
return this;
|
||||
}
|
||||
isEmpty() {
|
||||
return !this.m_points.length;
|
||||
return !this.m_contours.length;
|
||||
}
|
||||
measureComplexity() {
|
||||
for (const z of this.m_points) {
|
||||
for (const z of this.m_contours) {
|
||||
if (!isFinite(z.x) || !isFinite(z.y)) return 0xffff;
|
||||
}
|
||||
return this.m_points.length;
|
||||
return this.m_contours.length;
|
||||
}
|
||||
toShapeStringOrNull() {
|
||||
return Format.struct(`ContourGeometry`, Format.list(this.m_points.map(Format.typedPoint)));
|
||||
return Format.struct(
|
||||
`ContourSetGeometry`,
|
||||
Format.list(this.m_contours.map(c => Format.list(c.map(Format.typedPoint))))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -90,7 +90,12 @@ export class SpiroGeometry extends GeometryBase {
|
|||
asContours() {
|
||||
if (this.m_cachedContours) return this.m_cachedContours;
|
||||
const s = new CurveUtil.BezToContoursSink(this.m_gizmo);
|
||||
SpiroJs.spiroToBezierOnContext(this.m_knots, this.m_closed, s, CurveUtil.SPIRO_PRECISION);
|
||||
SpiroJs.spiroToBezierOnContext(
|
||||
this.m_knots,
|
||||
this.m_closed,
|
||||
s,
|
||||
CurveUtil.GEOMETRY_PRECISION
|
||||
);
|
||||
this.m_cachedContours = s.contours;
|
||||
return this.m_cachedContours;
|
||||
}
|
||||
|
@ -573,6 +578,58 @@ export class BooleanGeometry extends GeometryBase {
|
|||
}
|
||||
}
|
||||
|
||||
// This special geometry type is used in the finalization phase to create TTF contours.
|
||||
export class SimplifyGeometry extends GeometryBase {
|
||||
constructor(g) {
|
||||
super();
|
||||
this.m_geom = g;
|
||||
}
|
||||
asContours() {
|
||||
// Produce simplified arcs
|
||||
let arcs = CurveUtil.convertShapeToArcs(this.m_geom.asContours());
|
||||
if (!this.m_geom.producesSimpleContours()) {
|
||||
arcs = TypoGeom.Boolean.removeOverlap(
|
||||
arcs,
|
||||
TypoGeom.Boolean.PolyFillType.pftNonZero,
|
||||
CurveUtil.BOOLE_RESOLUTION
|
||||
);
|
||||
}
|
||||
|
||||
// Convert to TT curves
|
||||
const sink = new QuadifySink();
|
||||
TypoGeom.ShapeConv.transferGenericShape(
|
||||
TypoGeom.Fairize.fairizeBezierShape(arcs),
|
||||
sink,
|
||||
CurveUtil.GEOMETRY_PRECISION
|
||||
);
|
||||
return sink.contours;
|
||||
}
|
||||
asReferences() {
|
||||
return null;
|
||||
}
|
||||
getDependencies() {
|
||||
return this.m_geom.getDependencies();
|
||||
}
|
||||
unlinkReferences() {
|
||||
return new SimplifyGeometry(this.m_geom.unlinkReferences());
|
||||
}
|
||||
filterTag(fn) {
|
||||
return new SimplifyGeometry(this.m_geom.filterTag(fn));
|
||||
}
|
||||
isEmpty() {
|
||||
return this.m_geom.isEmpty();
|
||||
}
|
||||
measureComplexity() {
|
||||
return this.m_geom.measureComplexity();
|
||||
}
|
||||
toShapeStringOrNull() {
|
||||
const sTarget = this.m_geom.unlinkReferences().toShapeStringOrNull();
|
||||
if (!sTarget) return null;
|
||||
return `SimplifyGeometry{${sTarget}}`;
|
||||
}
|
||||
}
|
||||
|
||||
// Utility functions
|
||||
export function combineWith(a, b) {
|
||||
if (a instanceof CombineGeometry) {
|
||||
return a.with(b);
|
||||
|
|
282
packages/geometry/src/quadify.mjs
Normal file
282
packages/geometry/src/quadify.mjs
Normal file
|
@ -0,0 +1,282 @@
|
|||
import * as TypoGeom from "typo-geom";
|
||||
|
||||
import * as CurveUtil from "./curve-util.mjs";
|
||||
import { Point } from "./point.mjs";
|
||||
|
||||
export class QuadifySink {
|
||||
constructor() {
|
||||
this.contours = [];
|
||||
this.lastContour = [];
|
||||
}
|
||||
beginShape() {}
|
||||
endShape() {
|
||||
if (this.lastContour.length > 2) {
|
||||
let c = this.lastContour;
|
||||
c = this.alignHVKnots(c);
|
||||
c = this.dropDuplicateFirstLast(c);
|
||||
c = this.cleanupOccurrentKnots1(c);
|
||||
c = this.cleanupOccurrentKnots2(c);
|
||||
c = this.cleanupOccurrentKnots1(c);
|
||||
c = this.removeColinearArc(c);
|
||||
c = this.removeColinearCorners(c);
|
||||
c = this.cleanupOccurrentKnots1(c);
|
||||
if (c.length > 2) this.contours.push(c);
|
||||
}
|
||||
this.lastContour = [];
|
||||
}
|
||||
moveTo(x, y) {
|
||||
this.endShape();
|
||||
this.lineTo(x, y);
|
||||
}
|
||||
lineTo(x, y) {
|
||||
this.lastContour.push(Point.fromXY(Point.Type.Corner, x, y));
|
||||
}
|
||||
arcTo(arc, x, y) {
|
||||
const offPoints = TypoGeom.Quadify.auto(arc, 1, 8);
|
||||
for (const z of offPoints) {
|
||||
this.lastContour.push(Point.from(Point.Type.Quadratic, z));
|
||||
}
|
||||
this.lineTo(x, y);
|
||||
}
|
||||
|
||||
// Contour cleaning code
|
||||
alignHVKnots(c0) {
|
||||
const c = c0.slice(0);
|
||||
const alignX = new CoordinateAligner(c, GetX, SetX);
|
||||
const alignY = new CoordinateAligner(c, GetY, SetY);
|
||||
|
||||
for (let i = 0; i < c.length; i++) {
|
||||
const iNext = (i + 1) % c.length,
|
||||
zCurr = c[i],
|
||||
zNext = c[iNext];
|
||||
if (zCurr.type === Point.Type.Quadratic && zNext.type === Point.Type.Corner) {
|
||||
alignX.tryAlign(i, iNext);
|
||||
alignY.tryAlign(i, iNext);
|
||||
} else {
|
||||
alignX.tryAlign(iNext, i);
|
||||
alignY.tryAlign(iNext, i);
|
||||
}
|
||||
}
|
||||
|
||||
alignX.apply();
|
||||
alignY.apply();
|
||||
return c;
|
||||
}
|
||||
|
||||
// Drop the duplicate point (first-last)
|
||||
dropDuplicateFirstLast(c) {
|
||||
while (c.length > 1) {
|
||||
const first = c[0],
|
||||
last = c[c.length - 1];
|
||||
if (
|
||||
first.type === Point.Type.Corner &&
|
||||
last.type === Point.Type.Corner &&
|
||||
isOccurrent(first, last)
|
||||
) {
|
||||
c.pop();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
// Occurrent cleanup -- corner-corner
|
||||
cleanupOccurrentKnots1(c0) {
|
||||
let drops = [];
|
||||
for (let i = 0; i < c0.length; i++) drops[i] = false;
|
||||
for (let i = 0; i < c0.length; i++) {
|
||||
const iPost = (i + 1) % c0.length;
|
||||
const pre = c0[i],
|
||||
post = c0[iPost];
|
||||
if (
|
||||
iPost > 0 &&
|
||||
pre.type === Point.Type.Corner &&
|
||||
post.type === Point.Type.Corner &&
|
||||
isOccurrent(pre, post)
|
||||
) {
|
||||
drops[iPost] = true;
|
||||
}
|
||||
}
|
||||
|
||||
return dropBy(c0, drops);
|
||||
}
|
||||
|
||||
// Occurrent cleanup -- off points
|
||||
// This function actually **INSERTS** points for occurrent off knots.
|
||||
cleanupOccurrentKnots2(c0) {
|
||||
let insertAfter = [];
|
||||
for (let i = 0; i < c0.length; i++) insertAfter[i] = false;
|
||||
for (let i = 0; i < c0.length; i++) {
|
||||
const cur = c0[i];
|
||||
if (cur.type !== Point.Type.Quadratic) continue;
|
||||
|
||||
const iPre = (i - 1 + c0.length) % c0.length;
|
||||
const iPost = (i + 1) % c0.length;
|
||||
const pre = c0[iPre];
|
||||
const post = c0[iPost];
|
||||
|
||||
if (isOccurrent(pre, cur) && post.type === Point.Type.Quadratic) {
|
||||
insertAfter[i] = true;
|
||||
}
|
||||
if (isOccurrent(cur, post) && pre.type === Point.Type.Quadratic) {
|
||||
insertAfter[iPre] = true;
|
||||
}
|
||||
}
|
||||
|
||||
let c1 = [];
|
||||
for (let i = 0; i < c0.length; i++) {
|
||||
const cur = c0[i];
|
||||
c1.push(cur);
|
||||
if (insertAfter[i]) {
|
||||
const iPost = (i + 1) % c0.length;
|
||||
const post = c0[iPost];
|
||||
c1.push(Point.mix(Point.Type.Corner, cur, post, 0.5));
|
||||
}
|
||||
}
|
||||
|
||||
return c1;
|
||||
}
|
||||
|
||||
removeColinearCorners(c0) {
|
||||
const c = c0.slice(0);
|
||||
let found = false;
|
||||
do {
|
||||
found = false;
|
||||
for (let i = 0; i < c.length; i++) {
|
||||
const zPrev = c[(i - 1 + c.length) % c.length],
|
||||
zCurr = c[i],
|
||||
zNext = c[(i + 1) % c.length];
|
||||
if (
|
||||
zPrev.type === Point.Type.Corner &&
|
||||
zNext.type === Point.Type.Corner &&
|
||||
(pointsHVColinear(zPrev, zCurr, zNext) || pointsColinear(zPrev, zCurr, zNext))
|
||||
) {
|
||||
found = true;
|
||||
c.splice(i, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (found);
|
||||
return c;
|
||||
}
|
||||
|
||||
removeColinearArc(c) {
|
||||
if (c[0].type !== Point.Type.Corner) throw new Error("Unreachable");
|
||||
|
||||
let front = 0,
|
||||
shouldRemove = [],
|
||||
middlePoints = [];
|
||||
for (let rear = 1; rear <= c.length; rear++) {
|
||||
let zFront = c[front],
|
||||
zRear = c[rear % c.length];
|
||||
if (zRear.type === Point.Type.Corner) {
|
||||
let allColinear = true;
|
||||
for (const z of middlePoints) {
|
||||
if (!pointsHVColinear(zFront, z, zRear)) allColinear = false;
|
||||
}
|
||||
|
||||
if (allColinear) for (let i = front + 1; i < rear; i++) shouldRemove[i] = true;
|
||||
|
||||
front = rear;
|
||||
middlePoints.length = 0;
|
||||
} else {
|
||||
middlePoints.push(zRear);
|
||||
}
|
||||
}
|
||||
|
||||
return dropBy(c, shouldRemove);
|
||||
}
|
||||
}
|
||||
|
||||
// Disjoint set for coordinate alignment
|
||||
class CoordinateAligner {
|
||||
constructor(c, lens, lensSet) {
|
||||
this.c = c;
|
||||
this.lens = lens;
|
||||
this.lensSet = lensSet;
|
||||
this.rank = [];
|
||||
this.up = [];
|
||||
for (let i = 0; i < c.length; i++) {
|
||||
const x = lens(c[i]);
|
||||
this.up[i] = i;
|
||||
this.rank[i] = Math.abs(x - Math.round(x));
|
||||
}
|
||||
}
|
||||
find(i) {
|
||||
if (this.up[i] !== i) {
|
||||
this.up[i] = this.find(this.up[i]);
|
||||
return this.up[i];
|
||||
} else {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
tryAlign(i, j) {
|
||||
if (occurrentPrecisionEqual(this.lens(this.c[i]), this.lens(this.c[j]))) {
|
||||
this.align(i, j);
|
||||
}
|
||||
}
|
||||
align(i, j) {
|
||||
i = this.find(i);
|
||||
j = this.find(j);
|
||||
if (this.rank[i] > this.rank[j]) [i, j] = [j, i];
|
||||
this.up[j] = i;
|
||||
}
|
||||
apply() {
|
||||
for (let i = 0; i < this.c.length; i++) {
|
||||
this.lensSet(this.c[i], Math.round(this.lens(this.c[this.find(i)])));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Lenses used by aligner
|
||||
const GetX = z => z.x;
|
||||
const SetX = (z, x) => (z.x = x);
|
||||
const GetY = z => z.y;
|
||||
const SetY = (z, y) => (z.y = y);
|
||||
|
||||
function isOccurrent(zFirst, zLast) {
|
||||
return zFirst.x === zLast.x && zFirst.y === zLast.y;
|
||||
}
|
||||
function occurrentPrecisionEqual(a, b) {
|
||||
return Math.abs(a - b) < CurveUtil.OCCURRENT_PRECISION;
|
||||
}
|
||||
function aligned(a, b, c) {
|
||||
return a === b && b === c;
|
||||
}
|
||||
|
||||
function pointsHVColinear(zPrev, zCurr, zNext) {
|
||||
// No need to check in-between-ness, we can safely remove the corner
|
||||
if (aligned(zPrev.x, zCurr.x, zNext.x)) return true;
|
||||
if (aligned(zPrev.y, zCurr.y, zNext.y)) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
function inBetween(a, b, c) {
|
||||
return (a <= b && b <= c) || (c <= b && b <= a);
|
||||
}
|
||||
function pointsColinear(zPrev, zCurr, zNext) {
|
||||
// If zCurr is not in between zPrev and zNext, they are not colinear
|
||||
if (!inBetween(zPrev.x, zCurr.x, zNext.x)) return false;
|
||||
if (!inBetween(zPrev.y, zCurr.y, zNext.y)) return false;
|
||||
|
||||
// Measure the distance of zCurr to the line zPrev--zNext
|
||||
// If it is less than OCCURRENT_PRECISION, then we think it is colinear
|
||||
// Use squared distance to avoid sqrt
|
||||
const dx = zNext.x - zPrev.x,
|
||||
dy = zNext.y - zPrev.y;
|
||||
const t = (zCurr.y - zPrev.y) * dx - (zCurr.x - zPrev.x) * dy;
|
||||
return (
|
||||
t * t < CurveUtil.GEOMETRY_PRECISION * CurveUtil.GEOMETRY_PRECISION * (dx * dx + dy * dy)
|
||||
);
|
||||
}
|
||||
|
||||
// Dropping helper
|
||||
function dropBy(c, shouldRemove) {
|
||||
let n = 0;
|
||||
for (let i = 0; i < c.length; i++) {
|
||||
if (!shouldRemove[i]) c[n++] = c[i];
|
||||
}
|
||||
c.length = n;
|
||||
return c;
|
||||
}
|
|
@ -123,14 +123,8 @@ export class Glyph {
|
|||
if (this.ctxTag) g = new Geom.TaggedGeometry(g, this.ctxTag);
|
||||
this.geometry = Geom.combineWith(this.geometry, g);
|
||||
}
|
||||
includeContours(cs, shiftX, shiftY) {
|
||||
let parts = [];
|
||||
for (const contour of cs) {
|
||||
let c = [];
|
||||
for (const z of contour) c.push(Point.translated(z, shiftX, shiftY));
|
||||
parts.push(new Geom.ContourGeometry(c));
|
||||
}
|
||||
this.includeGeometry(new Geom.CombineGeometry(parts));
|
||||
includeContours(cs) {
|
||||
this.includeGeometry(new Geom.ContourSetGeometry(cs));
|
||||
}
|
||||
applyTransform(tfm, alsoAnchors) {
|
||||
this.geometry = new Geom.TransformedGeometry(this.geometry, tfm);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue