Iosevka/font-src/gen/finalize/glyphs.js
2021-04-17 14:58:59 -07:00

163 lines
4.6 KiB
JavaScript

"use strict";
const TypoGeom = require("typo-geom");
const Point = require("../../support/point");
const CurveUtil = require("../../support/curve-util");
const util = require("util");
module.exports = finalizeGlyphs;
function finalizeGlyphs(cache, para, glyphStore) {
const skew = Math.tan(((para.slopeAngle || 0) / 180) * Math.PI);
regulateGlyphStore(cache, skew, glyphStore);
return glyphStore;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
function regulateGlyphStore(cache, skew, glyphStore) {
for (const g of glyphStore.glyphs()) {
if (g.geometry.isEmpty()) continue;
if (!regulateCompositeGlyph(glyphStore, g)) {
const cs = g.geometry.asContours();
g.clearGeometry();
g.includeContours(cs, 0, 0);
}
}
for (const g of glyphStore.glyphs()) {
if (!g.geometry.asReferences()) regulateSimpleGlyph(cache, skew, g);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
function regulateCompositeGlyph(glyphStore, g) {
const refs = g.geometry.asReferences();
if (!refs) return false;
for (const sr of refs) {
const gn = glyphStore.queryNameOf(sr.glyph);
if (!gn || sr.glyph.autoRefPriority < 0) return false;
}
return true;
}
function regulateSimpleGlyph(cache, skew, g) {
let cs = g.geometry.asContours();
for (const contour of cs) for (const z of contour) z.x -= z.y * skew;
cs = simplifyContours(cache, cs);
for (const contour of cs) for (const z of contour) z.x += z.y * skew;
g.clearGeometry();
g.includeContours(cs, 0, 0);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
function simplifyContours(cache, source) {
const ck = CurveUtil.hashShape(source);
const cached = cache.getPT(ck);
if (cached) {
cache.savePT(ck, cached);
return CurveUtil.repToShape(cached);
}
const sink = new FairizedShapeSink();
TypoGeom.ShapeConv.transferGenericShape(
TypoGeom.Fairize.fairizeBezierShape(
TypoGeom.Boolean.removeOverlap(
CurveUtil.convertShapeToArcs(source),
TypoGeom.Boolean.PolyFillType.pftNonZero,
CurveUtil.BOOLE_RESOLUTION
)
),
sink,
CurveUtil.GEOMETRY_PRECISION
);
cache.savePT(ck, CurveUtil.shapeToRep(sink.contours));
return sink.contours;
}
class FairizedShapeSink {
constructor() {
this.contours = [];
this.lastContour = [];
}
beginShape() {}
endShape() {
if (this.lastContour.length > 2) {
// TT use CW for outline, being different from Clipper
const c = this.lastContour.reverse();
const zFirst = c[0],
zLast = c[c.length - 1];
if (isOccurrent(zFirst, zLast)) c.pop();
this.contours.push(c);
}
this.lastContour = [];
}
moveTo(x, y) {
this.endShape();
this.lineTo(x, y);
}
lineTo(x, y) {
const z = Point.fromXY(Point.Type.Corner, x, y).round(1);
this.popOccurrentKnots(z);
this.popColinearKnots(z);
this.lastContour.push(z);
}
arcTo(arc, x, y) {
const offPoints = TypoGeom.Quadify.auto(arc, 1, 8);
for (const z of offPoints) {
this.lastContour.push(Point.from(Point.Type.Quadratic, z).round(1));
}
this.lineTo(x, y);
}
popOccurrentKnots(z) {
if (this.lastContour.length <= 0) return;
const last = this.lastContour[this.lastContour.length - 1];
if (last.type === Point.Type.Corner && last.x === z.x && last.y === z.y) {
this.lastContour.pop();
}
}
popColinearKnots(z) {
let kArcStart = this.lastContour.length - 2;
if (kArcStart >= 0) {
const kLast = kArcStart + 1;
if (
this.lastContour[kArcStart].type !== Point.Type.Corner &&
this.lastContour[kLast].type === Point.Type.Corner
) {
return;
}
}
while (kArcStart >= 0 && this.lastContour[kArcStart].type !== Point.Type.Corner)
kArcStart--;
if (kArcStart >= 0) {
const a = this.lastContour[kArcStart];
let fColinearH = true;
let fColinearV = true;
for (let m = kArcStart + 1; m < this.lastContour.length; m++) {
const b = this.lastContour[m];
if (!(aligned(a.y, b.y, z.y) && between(a.x, b.x, z.x))) fColinearH = false;
if (!(aligned(a.x, b.x, z.x) && between(a.y, b.y, z.y))) fColinearV = false;
}
if (fColinearH || fColinearV) this.lastContour.length = kArcStart + 1;
}
}
}
function isOccurrent(zFirst, zLast) {
return (
zFirst.type === Point.Type.Corner &&
zLast.type === Point.Type.Corner &&
zFirst.x === zLast.x &&
zFirst.y === zLast.y
);
}
function geometryPrecisionEqual(a, b) {
return Math.round(a) === Math.round(b);
}
function aligned(a, b, c) {
return geometryPrecisionEqual(a, b) && geometryPrecisionEqual(b, c);
}
function between(a, b, c) {
return (a <= b && b <= c) || (a >= b && b >= c);
}